April 16, 2008 at 12:18 am
Comments posted to this topic are about the item theSystem - Part II
Steve
http://stevefibich.net
http://utilitydb.codeplex.com/
April 16, 2008 at 6:12 am
It will be interesting to see how this game develops. Databases of sorts are used all the time in games to provide flexibility to the game design. Working so long in the business world made me forget what motivated me to get into computer games. Creating the best computer game ever. Well that never happened
Thanks for continuing the series.
David Bird
April 16, 2008 at 6:32 am
Great series so far. I am going to be using your code in a db to poke around with it and see how it ticks....
April 16, 2008 at 12:49 pm
Your code for inserting landtypes has 'stream' commented out. I missed that before I ran it, and it caused all sorts of trouble.
Your first page is also missing the script for creating the metadata.logging table.
It's taking shape. I can't wait to see whats next.
Dan
April 16, 2008 at 1:01 pm
Dan Guzman (4/16/2008)
Your code for inserting landtypes has 'stream' commented out. I missed that before I ran it, and it caused all sorts of trouble.Your first page is also missing the script for creating the metadata.logging table.
It's taking shape. I can't wait to see whats next.
Dan
i agree....i removed stream altogether and created the logging table myself.....i was able to generate maps, which is pretty cool. I cannot wait to see when he adds the percentage modifier to the land types
April 16, 2008 at 6:18 pm
Sorry about any scripting issues, I ran a test in my development environment before posting. I thought I cleared everything out and built it from scratch but I must have missed something. I'll include a full build with the next article.
Steve
http://stevefibich.net
http://utilitydb.codeplex.com/
April 17, 2008 at 12:25 am
Good one and really this series is taking an excellent turn. Waiting for the next one.
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