April 12, 2012 at 4:41 am
can we use data mining for simulating football game?
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baaaaaaaaaaaaaleh!!! (Ehs_Akb)
April 12, 2012 at 6:18 am
It depends on what you mean by simulating. What exactly are you trying to achieve?
April 12, 2012 at 6:36 am
Trying to forecast results by means of old results and statistical calculations?
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This thing is addressing problems that dont exist. Its solution-ism at its worst. We are dumbing down machines that are inherently superior. - Gilfoyle
April 12, 2012 at 10:14 am
there is a competition in our university.we have 2 teams(blue and red) that every teams has 5 player and we should design an algorithm to win other teams .the programs that university gives us is designed by c# that in this program every things are ready and there are two function that we should design that
blue_func and red func
and we should copy you algorithm code to one of these function .
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baaaaaaaaaaaaaleh!!! (Ehs_Akb)
April 12, 2012 at 10:18 am
The only thing data mining would give you is old data and allow you to calculate future trends. It isn't quite the same thing as designing a game program (which it sounds like you are trying to do). You'd have to have data before you could mine it.
April 12, 2012 at 10:19 am
what would the function do? generate random events? ie PASS 4 YARD GAIN,RUN -1 GAIN,FUMBLE ,INCOMPLETE PASS etc?
are the teams supposed to be weighted , ie one has great offense, the other great defense, or even deeper like fantasy football?
i'm not sure what the idea is yet.
Lowell
April 12, 2012 at 10:34 am
you are right.but i mean i want to find the pattern in my data and so implement this pattern in my algorithm
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baaaaaaaaaaaaaleh!!! (Ehs_Akb)
April 12, 2012 at 10:54 am
Larry Page(Ehs_Akb) (4/12/2012)
you are right.but i mean i want to find the pattern in my data and so implement this pattern in my algorithm
Have you been given pre-generated data or are you entering it in? Because if you're doing the later, you can determine the data pattern by what you insert.
If it has been given to you, then you need to know what patterns you are looking for. And yes, Data Mining can give you that answer. Generally, though, you need to know what questions to ask before you see patterns. And if you mine on irrelevant data (like hair color), you will end up with useless, irrelevant patterns.
So to go back to Lowell's question. How will the end program / algorithm work? What is the expected output? Are we talking American football or European football (soccer to us Yanks)?
April 12, 2012 at 11:12 am
Have you been given pre-generated data or are you entering it in? Because if you're doing the later, you can determine the data pattern by what you insert.
If it has been given to you, then you need to know what patterns you are looking for. And yes, Data Mining can give you that answer. Generally, though, you need to know what questions to ask .before you see patterns. And if you mine on irrelevant data (like hair color), you will end up with useless, irrelevant patterns.
So to go back to Lowell's question. How will the end program / algorithm work? What is the expected output? Are we talking American football or European football (soccer to us Yanks)?
(this simulation is 2 dimension)
unfortunately no i don't generate data.and i think this part is one of the most important part of my simulation .
we have all information about the ball and the position of our team and other team and etc (the position of goal ...) .so the input of the mining model i think should be these information and the output should be the sequence of our player's position to pass the ball and finally insert the ball in other team's goal.
i don't know what is the different between American football and European football ?sorry
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baaaaaaaaaaaaaleh!!! (Ehs_Akb)
April 12, 2012 at 11:22 am
Larry Page(Ehs_Akb) (4/12/2012)
Have you been given pre-generated data or are you entering it in? Because if you're doing the later, you can determine the data pattern by what you insert.
If it has been given to you, then you need to know what patterns you are looking for. And yes, Data Mining can give you that answer. Generally, though, you need to know what questions to ask .before you see patterns. And if you mine on irrelevant data (like hair color), you will end up with useless, irrelevant patterns.
So to go back to Lowell's question. How will the end program / algorithm work? What is the expected output? Are we talking American football or European football (soccer to us Yanks)?
(this simulation is 2 dimension)
unfortunately no i don't generate data.and i think this part is one of the most important part of my simulation .
we have all information about the ball and the position of our team and other team and etc (the position of goal ...) .so the input of the mining model i think should be these information and the output should be the sequence of our player's position to pass the ball and finally insert the ball in other team's goal.
i don't know what is the different between American football and European football ?sorry
European football is called soccer here in the states, uses a round black and white ball, and mostly feet to play. American football has an oblong brown ball that is mostly carried in one's hands. Odd, I know.
If you're going to mine the information, you need to turn it into data. You'll need to design a database and a cube to properly mine it. That means you have to understand what all the information means so you can build this back end to mine it.
April 12, 2012 at 11:26 am
you mean i have to generate the data?
can i send you the graphic engine of that?
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baaaaaaaaaaaaaleh!!! (Ehs_Akb)
April 12, 2012 at 11:33 am
this is theexe file .(C#)
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baaaaaaaaaaaaaleh!!! (Ehs_Akb)
April 12, 2012 at 11:40 am
i think i will pass on downloading and running an executable from the internet, thanks.
maybe you could post a link to the source code instead.
Lowell
April 12, 2012 at 11:47 am
this is the source code of that
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baaaaaaaaaaaaaleh!!! (Ehs_Akb)
April 12, 2012 at 1:43 pm
what exactly we can do with cube?
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baaaaaaaaaaaaaleh!!! (Ehs_Akb)
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