auke-947144 (1/15/2010)
I was wondering 2 things though:- wouldn't a C# implementation be much faster? (if I can spare a few hours I might actually try)
- I may have missed something, but I didn't quite understand what the use is of random moves. Wouldn't that influence the rest of the route, and more importantly make the fitness function non-deterministic?
I have been tinkering with it in c# and of course it is extremely fast.
I think the random moves was part of the initial challenge. And yes it gives a solution that can score differently in two different passes. Taking the random move out gives a solution that works consistently.