Widows service written with c# hangs unexpectedly

  • Hello All,

    We have around 3 windows services written in C#. We use them to process files from a folder into database and further to process the data into various SQL Tables.

    All the services hang atleast once in a week stopping the entire process. The files are queued up in the folders waiting to be processed. The services in the Service Control Manager seems to be running but they do not process any files. But when the processes are restarted, they run just fine until any one hangs again. Any help would be appreciated.

    using System;

    using System.IO ;

    using System.Threading ;

    using System.Xml ;

    using Csc.Lisa.Dal ;

    using Csc.Lisa.Dal.Entities ;

    using Csc.Lisa.Dal.DpsEntities ;

    namespace Csc.Lisa.Dls.Queue

    {

    ///

    /// A comparison is done between the two Data objects, by individual

    entities

    /// This means only entities that have changed will be updated

    /// this causes less SQL interaction and speeds the whole process up

    ///

    public class QueueProcess

    {

    // Two XML documents to hold the queue and previous data

    private XmlDocument xmlQueue = new XmlDocument();

    private XmlDocument xmlPrevious = new XmlDocument();

    // A data queue object to process information from the Queue

    private DataQueue oDataQueue = new DataQueue() ;

    // A data previous object to get the last XML processed from the database

    private DataPrevious oDataPrevious = new DataPrevious() ;

    public const int status_begin = 0 ;

    public const int status_end = 999 ;

    private bool stopped = false ;

    // Event argument instances

    private QueueProcess_Status_EventArgs eQueueProcess_Status = new

    QueueProcess_Status_EventArgs() ;

    #region Public

    // Constructor

    public QueueProcess()

    {

    }

    // Make the link between the delegate function and the place in code where

    it is

    called

    public event QueueProcess_Status QueueProcess_Status_Event ;

    ///

    /// Begin polling the folders in the path_incoming for ZIP files

    ///

    ///

    public void Start()

    {

    Status_Event(status_begin, "Queue Thread Begin") ;

    stopped = false ;

    while (true)

    {

    Thread.Sleep(100) ;

    Start_QueueProcess() ;

    if (stopped) break ;

    }

    Status_Event(status_end, "Queue Thread End") ;

    }

    public void Stop()

    {

    stopped = true ;

    }

    #endregion

    #region Private functions

    ///

    /// Method to Start processing QueueProcess

    ///

    private void Start_QueueProcess()

    {

    // Process the Queue

    try

    {

    oDataQueue.GetNext() ;

    // if it is valid process it

    if (oDataQueue.QueueID != 0)

    {

    try

    {

    #region Load the XML from the Queue and create a ComputerNew object

    // Get the info from the XML

    try

    {

    xmlQueue.LoadXml(oDataQueue.INVData) ;

    }

    catch

    {

    xmlQueue.LoadXml(" ") ;

    }

    ComputerNew oComputerNew = new ComputerNew(oDataQueue.AccountID , ref

    xmlQueue);

    #endregion

    // If AccountID == 0. This means an error has occured loading computer

    new

    if (oComputerNew.AccountID != 0)

    {

    #region Get the XML from the previous data in the DB and Create a

    ComputerPrevious object

    oDataPrevious.Get(oComputerNew.AccountID , oComputerNew.NetBIOSName);

    // Get the info from the XML

    try

    {

    xmlPrevious.LoadXml(oDataPrevious.INVData) ;

    }

    catch

    {

    xmlPrevious.LoadXml(" ") ;

    }

    ComputerNew oComputerPrevious = null ;

    try

    {

    oComputerPrevious = new ComputerNew(0 , ref xmlPrevious) ;

    }

    catch

    {

    Status_Event(107,"Error : XML - Could not create computer previous

    object") ;

    }

    #endregion

    #region Compare the New and Previous Prepared XML and if different

    build the collection of data

    // If different then call prepare data on entity new to populate

    collection

    if (oComputerNew.customNew.PreparedXml != oComputerPrevious.customNew.

    PreparedXml )

    oComputerNew.customNew.PrepareData(ref xmlQueue) ; // This sets

    updaterequired in entity

    if (oComputerNew.summaryNew.PreparedXml != oComputerPrevious.

    summaryNew.PreparedXml )

    oComputerNew.summaryNew.PrepareData(ref xmlQueue) ; // This sets

    updaterequired in entity

    if (oComputerNew.displayNew.PreparedXml != oComputerPrevious.

    displayNew.PreparedXml )

    oComputerNew.displayNew.PrepareData(ref xmlQueue) ; // This sets

    updaterequired in entity

    if (oComputerNew.driveNew.PreparedXml != oComputerPrevious.driveNew.

    PreparedXml )

    oComputerNew.driveNew.PrepareData(ref xmlQueue) ; // This sets

    updaterequired in entity

    if (oComputerNew.networkNew.PreparedXml != oComputerPrevious.

    networkNew.PreparedXml )

    oComputerNew.networkNew.PrepareData(ref xmlQueue) ; // This sets

    updaterequired in entity

    if (oComputerNew.printerNew.PreparedXml != oComputerPrevious.

    printerNew.PreparedXml )

    oComputerNew.printerNew.PrepareData(ref xmlQueue) ; // This sets

    updaterequired in entity

    if (oComputerNew.shortcutNew.PreparedXml != oComputerPrevious.

    shortcutNew.PreparedXml )

    oComputerNew.shortcutNew.PrepareData(ref xmlQueue) ; // This sets

    updaterequired in entity

    if (oComputerNew.soeNew.PreparedXml != oComputerPrevious.soeNew.

    PreparedXml )

    oComputerNew.soeNew.PrepareData(ref xmlQueue) ; // This sets

    updaterequired in entity

    if (oComputerNew.softwareNew.PreparedXml != oComputerPrevious.

    softwareNew.PreparedXml )

    oComputerNew.softwareNew.PrepareData(ref xmlQueue) ; // This sets

    updaterequired in entity

    if (oComputerNew.usbNew.PreparedXml != oComputerPrevious.usbNew.

    PreparedXml )

    oComputerNew.usbNew.PrepareData(ref xmlQueue) ; // This sets

    updaterequired in entity

    #endregion

    ComputerCurrent oComputerCurrent = new ComputerCurrent(oComputerNew);

    if (oComputerCurrent.Compare())

    {

    try

    {

    //Now update the Previous Data from the data queue object

    oDataPrevious.INVData = oDataQueue.INVData ;

    //Set the ID of the entity as the ComputerID

    oDataPrevious.ID = oComputerCurrent.ID;

    oDataPrevious.Insert();

    }

    catch

    {

    Status_Event(108,"Error : Could not update previous data") ;

    }

    try

    {

    oDataQueue.Delete();

    }

    catch

    {

    Status_Event(101,"Error : Could not Delete DataQueue item") ;

    }

    }

    else

    {

    try

    {

    oDataQueue.Failed();

    Status_Event(102,"Error : Failed to process queue entry") ;

    }

    catch

    {

    Status_Event(103,"Error : Could not Mark DataQueue Failed") ;

    }

    }

    }

    else // error creating computernew. No exception AccountID set to 0

    {

    try

    {

    oDataQueue.Failed();

    Status_Event(105,"Error : XML - Could not create computer new object")

    ;

    }

    catch

    {

    Status_Event(106,"Error : Could not Mark DataQueue Failed") ;

    }

    }

    }

    catch

    {

    Status_Event(104,"Error : Could not create Computer New Object") ;

    }

    }

    }

    catch (Exception ex)

    {

    Status_Event(100,"Error : Could not get next item in DataQueue") ;

    Status_Event(100,"Exception : " + ex.Message ) ;

    }

    }

    private void Status_Event(int code , string message)

    {

    int codeoffset = 2000 ;

    code += codeoffset ;

    eQueueProcess_Status.StatusCode = code ;

    eQueueProcess_Status.StatusMessage = message ;

    QueueProcess_Status_Event(this,eQueueProcess_Status) ;

    }

    #endregion

    #region Properties

    public bool Stopped

    {

    get

    {

    return stopped ;

    }

    }

    #endregion

    #region Event Classes and Delegates

    #region Status Event Class

    public delegate void QueueProcess_Status( object sender,

    QueueProcess_Status_EventArgs e) ;

    public class QueueProcess_Status_EventArgs : EventArgs

    {

    #region Private Variables

    private int statuscode ;

    private string statusmessage ;

    #endregion

    #region Public Properties

    public int StatusCode

    {

    get { return statuscode ; }

    set { statuscode = value ; }

    }

    public string StatusMessage

    {

    get { return statusmessage ; }

    set { statusmessage = value ; }

    }

    #endregion

    }

    #endregion

    #endregion

    }

    }

  • Are you getting any errors logged by your services? Are you seeing any errors in your event logs or SQL Server logs? Have you looked at your SQL Server activity when these services hang (sp_who, etc...)? Have you tried setting up a trace to watch SQL Server activity?

Viewing 2 posts - 1 through 2 (of 2 total)

You must be logged in to reply to this topic. Login to reply