• Amen... we definitely need a new metaphor. IMO, the windows and folder abstraction is increasingly a 'square peg for a round hole' solution. If I was starting a software company I would be sure to include some game designers or at least interview them. Our toolset is a big part of the dilemma: you can't economically deploy visually rich (or can you?) and complex objects on a large, flexible scale. By design, our toolset is relatively simple so that it can be flexible. No?